::5 Nov 2012::

Today is our first animation class with Dr Jamal..

We need to recall back our knowledge/skill  in authoring system class or CD-rom class.

1) Keyframe :starting and ending points in animation. Should have at least 2 keyframe.

2) Tweening : derived from "in between". There are 2 type of tweening: motion tweening & shape tween


3) Onion skinning : is using for tracing picture. The tracing process will be easier especially for those "tangan keras"


4) Frame by frame : more realistic because we control everything. and the movement are more realistic.


5) Frame rate : 12-15fps is enough for animation. 15 fps is better because it need more pictures. And of course more pictures means more realistic. then more pictures means the file size will increase.







taking from http://animation.about.com/od/faqs/f/faq_fpsnumber.htm

Question: How many frames are in one second of animation?

There are 8-frame walk cycles, 10-frame motion studies...but how many frames actually make up one second of animation?

Answer: That actually depends on your method of publication and the quality you want. For standard quality web animation, there are 12 frames per second; high quality web animation downloaded over high bandwidth goes up to 15 frames per second - which is, coincidentally, the default frame rate for standard quality television animation. 24 frames per second can be either high quality TV animation, or low quality cinematic animation, while high quality cinematic animation is generally 30 fps.

 So really, there is no universal "default" - but there are several standards.

Task for next class!!
-choose 1 principle of animation
-find the info
-find the example how to use the principle so that can produce a good animation
-prepare 5 slides


ingat!!!!



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